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Adept Expert Marksman Skills


Skill_Ranger_Farseer.jpgFarseer

  • Effect: Grant a target improved sight and +50 chance to hit with ranged weapons for 4 turns. Removes Blinded.
  • Action Points: 2
  • Status Effect: 100% chance to set Farseer for 4 turns
  • Cooldown: 8 turns
  • Range: 12.0m
  • Note: A higher sight score improves your chance to hit with ranged weapons over longer distances.
  • Recommended Dexterity: 10
  • Recommended Expert Marksman Level: 2

Skill_Ranger_SurvivorsKarma.jpgSurvivor's Karma

  • Effect: Increase luck and critical chance of you and all around you.
  • Action Points: 6
  • Status Effect: 100% chance to set Lucky status for 5 turns
  • Status Effect: 100% chance to set Karma for 5 turns
  • Cooldown: 8 turns
  • Radius: 6.0m
  • Note: Luck increases your Chance to hit, and improves the odds of finding valuables.
  • Recommended Dexterity: 9
  • Recommended Expert Marksman Level: 2

Skill_Ranger_Endure.jpgAbsorb the Elements

  • Effect: Decrease armor, but grant higher resistance against all the elements.
  • Action Points: 3
  • Status Effect: 100% chance to set Elemental Absorption for 5 turns
  • Cooldown: 8 turns
  • Range: 12.0m
  • Armor Rating: -20
  • Elemental Resistance: +25%
  • Recommended Dexterity: 10
  • Recommended Expert Marksman Level: 3

Skill_Ranger_Multishot.jpgBarrage

  • Effect: Fire multiple arrows in a straight line, each dealing 75% weapon (piercing) damage.
  • Action Points: 6
  • Cooldown: 6 turns
  • Range: 15.0m
  • Note: Damage dealt depends on your weapon's damage rating.
  • Recommended Expert Marksman Level: 3

Skill_Ranger_Infect.jpgInfect

  • Effect: Infect a target with a vicious disease.
  • Action Points: 6
  • Status Effect: 100% chance to set Infected status for 4 turns
  • Cooldown: 6 turns
  • Saving Throws: Bodybuilding
  • Range: 10.0m
  • Note: Disease lowers target's Constitution by -3 and Bodybuilding ability by -2. Infected has a chance of infecting everyone that comes near the target.
  • Recommended Dexterity: 10
  • Recommended Expert Marksman Level: 3

Skill_Ranger_VampiricArrow.jpgVampiric Arrow

  • Effect: An arrow that deals half of your weapon damage, 50% weapon (piercing), that fully heals you over 2 rounds.
  • Action Points: 4
  • Status Effect: 100% chance to heal 70 Vitality
  • Cooldown: 10 turns
  • Range: 15.0m
  • Note: Damage dealt depends on your weapon's damage rating.
  • Recommended Dexterity: 11
  • Recommended Expert Marksman Level: 4



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