Adept Hydrosophist Skills
Summon Ice Elemental
- Effect: Summon a level 8 Ice Elemental in a 15.0m radius for 18s.
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Action Points: 7
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Cooldown: 7 turns
- Note: Ice elementals can cast a piercing ice blast spell. Their normal attack does water damage and can chill the target.
- Note: You can only have one summon at a time.
- Recommended Hydrosophist Level: 2
Water of Life
- Effect: You and allies around you magically gain Constitution and heal immensely.
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Action Points: 6
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Status Effect: 100% chance to set Vitality Boosted for 4 turns
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Cooldown: 8 turns
- Note: Constitution boosted by 3
- Recommended Intelligence: 10
- Recommended Hydrosophist Level: 2
Cleansing Water
- Effect: Cures Blind, Mute, Disease, Infected, Bleeding, Crippled and Decaying Touch.
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Action Points: 4
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Cooldown: 7 turns
- Range: 15.0m
- Recommended Hydrosophist Level: 3
Ice Shard
- Effect: Shoot a chilling shard of ice that deals
X-Y waterdamage.
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Action Points: 7
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Status Effect: 100% chance to set Frozen status for 1 turn
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Cooldown: 8 turns
- Saving Throws: Bodybuilding
- Range: 15.0m
- Note: Chilled makes target less resistant to water spells, but a bit more resistant to fire spells. Chilled has a negative impact on movement. Chilled targets that get chilled again turn frozen.
- Note: Can target terrain to create ice surface or freeze water.
- Recommended Intelligence: 10
- Recommended Hydrosophist Level: 3
Ice Wall
- Effect: Create a wall to block enemies or to lock them inside. Deals
X-Y waterdamage.
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Action Points: 5
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Status Effect: 100% chance to set Frozen status for 2 turn
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Cooldown: 10 turns
- Saving Throws: Bodybuilding
- Range: 15.0m
- Length: 4.0m
- Note: Draw a line where you want the wall to appear.
- Recommended Intelligence: 10
- Recommended Hydrosophist Level: 3
Water Absorption Shield
- Effect: Enchant self or an ally with a water shield. A water shield absorbs water damage until it breaks.
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Action Points: 3
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Cooldown: 6 turns
- Note: Immune to being Frozen
- Duration: 3 Turns
- Fire Resistance: -25
- Range: 15.0m
- Recommended Hydrosophist Level: 3
Mass Slow
- Effect: Slow enemies around you.
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Action Points: 6
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Status Effect: 100% chance to set Slowed status for 3 turn
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Cooldown: Can only be used once per combat.
- Saving Throws: Willpower
- Radius: 14.0m
- Note: Slowed characters move more slowly and receive less AP.
- Recommended Intelligence: 12
- Recommended Hydrosophist Level: 4
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