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Adept Man-At-Arms Skills


Skill_Warrior_ElementalTortoise.jpgElemental Tortoise

  • Effect: Improve elemental resistances, but movement is slowed. (Toggle Stance)
  • Action Points: 0
  • Cooldown: 4 turns
  • Elemental Resistances: +40%
  • Movement Speed: -40%
  • Note: Lasts until cancelled or replace by another stance. Decreases chance to hit. Requires a shield.

Skill_Warrior_BarbedCoat.jpgBarbed Wire

  • Effect: Reflect melee damage inflicted upon you, at the cost of your Chance to hit. (Toggle Stance)
  • Action Points: 0
  • Cooldown: 4 turns
  • Note: Enemies attacking you with melee weapons will take half the damage they deal to you as piercing damage.
  • Chance to Hit: -25%
  • Note: You may start Bleeding as you activate this stance.
  • Note: Lasts until cancelled or replace by another stance. Decreases chance to hit.
  • Note: Requires a shield.

Skill_Warrior_Taunt.jpgTaunt

  • Effect: Taunt all enemies within 8.0m around you. Provoke and tease them so that they want to attack you.
  • Action Points: 3
  • Status Effect: 100% chance to set Taunted status for 3 turns
  • Cooldown: 6 turns
  • Saving Throws: Willpower
  • Recommended Strength: 10

Whirlwind_small.jpgWhirlwind

  • Effect: Perform a whirlwind attack, hitting enemies around you for 120% weapon (slashing) damage.
  • Action Points: 4
  • Cooldown: 6 turns
  • Radius: 3.4m
  • Note: Damage dealt depends on your main weapon's damage rating.
  • Recommend Man-At-Arms: 2

Crippling_Blow_small.jpgCrippling Blow

  • Effect: Cripple a target. Deals 30% weapon (crushing) damage.
  • Action Points: 4
  • Status Effect: 100% chance to set Crippled status for 3 turns
  • Cooldown: 3 turns
  • Saving Throws: Bodybuilding
  • Note:Crippled status has a negative impact on target's movement and Action Point recovery.
  • Recommended Strength: 10
  • Recommend Man-At-Arms: 3

Rage_small.jpgRage

  • Effect: Enter an enraged state.
  • Action Points: 2
  • Status Effect: 100% chance to set Enraged status for 3 turns
  • Cooldown: 5 turns
  • Note: Rage decreases your Armor and Chance to hit, but you do more damage and have higher Critical Chance:
  • Damage: +50%
  • Critical Chance: +2%
  • Chance to Hit: -25%
  • Armor: -20
  • Recommended Strength: 10
  • Recommend Man-At-Arms: 3



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