Difficulty Modes in Divinity Original Sin have been changed with the Enhanced Edition. There are now Explorer Mode, Classic Mode, Tactician Mode and Honor Mode. This page shows the notes from the developers about these exact changes, so the player can discern which is best for him/her.

Difficulty Modes

Explorer Mode

  • The player gets +80% HP & +30% boost to Chances to Hit.
  • NPCs get -50% HP & -25% penalty to Chances to Hit.
  • Regular creatures don't have any crowd control spells (Charm, Mute, Freeze, Petrify etc.): only bosses have them.

Classic Mode

  • The player gets +15% HP.
  • Creatures have all of their regular spells.

Tactician Mode

  • NPCs get +20% HP.
  • Currently known as Hardcore Mode, this mode gives most creatures in the game additional skills & abilities, including bosses.

Honor Mode

  • NPCs get +20% HP.
  • The user has only 1 save slot, so every time they save / quicksave / autosave, the savegame is overwritten. If a character dies (PC, companion, henchman) the game autosaves.
  • If the whole party dies, the game cannot be recovered
  • PS4 cloud saves can be re-downloaded to circumvent this.
  • Supposedly drops better loot

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