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Master Hydrosophist Skills


Hail_Attack_small.jpgHail Attack

  • Effect: 20 ice shards rain from the sky, each doing
    X-Y water
    damage to entities within 15.0m range from impact.
  • Action Points: 11
  • Status Effect: 100% chance to set Frozen status for 2 turns
  • Cooldown: Can only be used once per combat
  • Saving Throws: Bodybuilding
  • Range: 15.0m
  • Note: Frozen makes a target unable to move or act, but it gains increased Armor Rating and Fire Resistance.
  • Note: Can target terrain to create ice surface or freeze water.
  • Recommended Intelligence: 12
  • Recommended Hydrosophist Level: 4

Mass_Disease_small.jpgMass Disease

  • Effect: Disease all enemies within an area.
  • Action Points: 7
  • Status Effect: 100% chance to set Diseased status for 2 turns
  • Cooldown: 8 turns
  • Saving Throws: Bodybuilding
  • Range: 16.0m
  • Note: Disease lowers target's Constitution by -3 and Bodybuilding by -2.
  • Recommended Intelligence: 11
  • Recommended Hydrosophist Level: 4

Skill_Water_WinterBreath.jpgWinterblast

  • Effect: Freeze and deal
    X-Y water
    damage to all targets in a 60 degree cone that's 9.0m long.
  • Action Points: 8
  • Status Effect: 100% chance to set Frozen status for 1 turn
  • Cooldown: 12 turns
  • Saving Throws: Bodybuilding
  • Note: Frozen makes a target unable to move or act, but it gains increased Armor Rating and Fire Resistance.
  • Note: More effective when it's raining.
  • Recommended Intelligence: 12
  • Recommended Hydrosophist Level: 4

Skill_Water_MassHealing.jpgMass Heal

  • Effect: Heal all within an area for 7 turns.
  • Action Points: 8
  • Special Effect: 100% chance to heal X Vitality
  • Cooldown: Can only be used once per combat
  • Range: 15.0m
  • Radius: 6.0m
  • Recommended Intelligence: 13
  • Recommended Hydrosophist Level: 5
 
 



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