Adept Geomancer Skills
Earth Absorption Shield
- Effect: Enchant self or ally with an earth shield. An earth shield absorbs earth damage until it breaks.
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Action Points: 3
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Cooldown: 6 turns
- Note: Immune to Petrification,
- Duration: 3 Turns
- Air Resistance: -25
- Range: 15.0m
- Recommended Geomancer Level: 2
Magical Poison Dart
- Effect: Cast a poisonous magical dart that does
X-Y poisondamage.
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Action Points: 5
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Status Effect: 100% chance to set Poisoned status for 3 turns
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Cooldown: 4 turns
- Saving Throws: Poison Resistance
- Range: 15.0m
- Note: Poisoned deals poison damage over time.
- Note: Can target terrain to create ooze surface.
- Recommended Intelligence: 9
- Recommended Geomancer Level: 2
Petrifying Touch
- Effect: Turn a nearby target to stone, dealing
X-Y earthdamage.
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Action Points: 4
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Status Effect: 80% chance to setPetrified status for 2 turns
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Cooldown: 6 turns
- Saving Throws: Willpower
- Range: 3.0m
- Note: Petrified makes target unable to move or act.
- Recommended Intelligence: 10
- Recommended Geomancer Level: 2
Summon Wolf
- Effect: Summon a level 8 wolf within a 5.0m radius for 24s.
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Action Points: 7
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Cooldown: 7 turns
- Note: The wolf is immune to Freezing, cannot be Chilled and takes no damage from water attacks. It does, however, take extra damage from Fire attacks. Its ferocious bite attacks have a 20% chance to set Bleeding status for 2 turns. It has a special Throat Bite skill and can perform Opportunity Attacks.
- Note: You can only have one summon at a time.
- Recommended Geomancer Level: 3
Tectonic Spray
- Effect: Deal
X-Y earthdamage to all targets in a 45 degree cone that's 7.0m long. Creates an oil surface. Has a chance to petrify.
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Action Points: 8
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Status Effect: 80% chance to setPetrified status for 1 turns
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Cooldown: 12 turns
- Saving Throws: Willpower
- Note: Petrified makes target unable to move or act.
- Recommended Intelligence: 11
- Recommended Geomancer Level: 3
Blessed Earth
- Effect: 100% base chance to give all allies within 14.0m
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Action Points: 5
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Status Effect: 100% base chance to setBlessed for 3 turns
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Cooldown: 9 turns
- Note: Bless increases chance to hit by 30%.
- Recommended Intelligence: 11
- Recommended Geomancer Level: 3
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