Armour Specialist is an Ability in Divinity: Original Sin Enhanced Edition.
Armour Specialist
- Each point increases armor rating by 3 and reduces movement penalties from wearing heavy armor by 20%.
- Bonuses can be found on Helmets and Chest Armor.
- This skill appears to be largely useless due to the fact you can remove the entire movement penalty from armor (not shields though) by having your crafter/blacksmith use the armor on an anvil.
Notes:
- The level of Armor Specialist appears to have no upper limit. While the -100% movement penalty does not change once the ability reaches level 5, the innate armor rating bonus will increase indefinitely.
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Movement penalty if of course big deal but don't underestimate armor as well. Even though its not really beneficial to have high rank of this ability spending 1-2 ranks for armor bonus is not bad.
Usually after some threshold 10 armor equal 5% reduction and leadership lvl 4 give 6 armor, Thick Skin giving 6+, not bad combo as some skills and stances offset armor and that may end up in 30% durance in damage taken if you compare + 20 with -20 armor. From what i have noticed each level your reduction drop 10% in statistics, so to compensate you need +20 armor upgrade to get back on same reduction.
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+10
-1