Barbed Wire

Man-At-Arms

Skill_Warrior_BarbedCoat.jpg

Adept

Reflect melee damage inflicted upon you, at the cost of your Chance to Hit.
special-icon.jpgSPECIAL
  • Your chance to hit -25%
  • Enemies using melee weapons will take 50% of damage they deal to you.
action_point-icon.jpgAP COST
  • 0 Use
saving_throws-icon.jpgSAVING THROW
  • None
PROPERTIES
  • 4 turn(s) Cooldown
  • Requires Shield
    Requires Level 6
>

Barbed Wire is a Skill in Divinity: Original Sin Enhanced Edition.

Barbed Wire Information

  • Required Character Level : 6 - You cannot use this Skill unless you are at least the level listed.
  • Recommended Man-at-Arms Level : 0 - This Skill will cost +2 AP for each level below the recommended one
  • Recommended Attribute Points: 7 Strength - Each Strength point below the recommended reduced the Status Effect chance of the Skill by 10%, while each point of Intelligence above the recommended grants a 5% bonus chance. Each even point of Strength (6, 8, 10, 12, etc) will reduce the cooldown of this Skill by 1 turn.

 

 

 
Man-at-Arms Skill
Battering Ram  ♦  Crippling Blow  ♦  Crushing Fist  ♦  Cure Wounds  ♦  Divine Light  ♦  Elemental Tortoise  ♦  Encourage  ♦  Flurry  ♦  Helping Hand  ♦  Melee Defensive Stance  ♦  Melee Power Stance  ♦  Rage  ♦  Shackles of Pain  ♦  Taunt  ♦  Whirlwind



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