Cloak and Dagger

Scoundrel

Cloak_and_Dagger_small.jpg

Adept

Jump to target location, leaving behind a smokescreen.
special-icon.jpgSPECIAL
  • None
action_point-icon.jpgAP COST
  • 4 Use
saving_throws-icon.jpgSAVING THROW
  • None
PROPERTIES
  • 12 turn(s) Cooldown
  • 15.0m Range
  • Radius:2.0m

Cloak and Dagger is a Skill in Divinity: Original Sin Enhanced Edition.

 

Cloak and Dagger Information

  • Recommended Scoundrel Level : 3 - This Skill will cost +2 AP for each level below the recommended one

 

 

 
Scoundrel skills 
Adrenaline  ♦  Become Air  ♦  Coup de Grace  ♦  Crawling Infestation  ♦  Daggers Drawn  ♦  Eye Gouge  ♦  Fast Track  ♦  Lacerate  ♦  Precise Incision  ♦  Shadow Step  ♦  Trip  ♦  Venomous Strike  ♦  Walk in Shadows  ♦  Wind-Up Toy  ♦  Winged Feet



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    • Anonymous

      So basically ~4 meters/ap ratio and it requires line of sight. Very few builds don't have that much MP, the only ones I can think about are mages (don't splash in Scoundrel more than 1) and crossbowmen with their high movement penalties on weapon. Good utility outside of combat though.

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