Companions

Companions in Divinity: Original Sin Enhanced Edition are aides that you can use in combat throughout your journey. There are 4 main Companions that you can recruit in Cyseal. These NPCs have stories of their own which will turn into Quests as you progress into the game.

You can have up to 2 Companions in your party at any given time. However, if you picked a Lone Wolf Talent for your character, that character cannot have any companions. If both your starting characters have Lone Wolf, then you will not be able to have any Companions or Heroes to aid you.

When you ask Companions to leave you, they will return to the Hall of Heroes in Homestead, or if you haven't yet unlocked it -- the King Crab Tavern in Cyseal. You can also hire more Heroes in the Hall of Heroes if you require.

  • To dismiss a party member, talk to them and ask them to leave the party for now
  • All party members have personal quests, that grant Trophies/Achievements - you should have the member in your party to learn about the quest and then to complete it.

 


Madora_Icon.jpg

Madora

A Two-Handed Knight

Jahan_Icon.jpg

Jahan

An Elemental Wizard

Bairdotr_Icon.jpg

Bairdotr

A Marksman Ranger

Wolgraff_Icon.jpg

Wolgraff

A Thieving Rogue

 

Henchmen

 

Henchmen are also available for hire to fill our your party. They can be purchased from John Smythn in the Hall of Heroes. You must be no lower than one level beneath the henchman's level in order to hire him/her.

Name Class Level Attributes Abilities Talents Skills Cost*
Berthold "The Barrel" Cleric 2 +2 Strength
+2 Intelligence
+2 Constitution
+1 Single-Handed
+1 Shield Specialist
+1 Armour Specialist
+2 Hydrosophist
Know-It-All
Stench
Avatar of Frost
Regeneration
Freezing Touch
360
Seamus Black Rogue 2 +2 Dexterity
+1 Constitution
+1 Speed
+2 Perception
+2 Scoundrel
+1 Sneaking
+1 Lockpicking
+1 Dual Wielding
Light Stepper
Walk It Off
Lacerate
Walk in Shadows
Fast Track
283
Benjamin Sockett Knight 3 +3 Strength
+3 Constitution
+2 Man-at-Arms
+1 Single-Handed
+1 Armour Specialist
+1 Sneaking
+1 Body Building
Packmule
Five-Star Diner
Stench
Melee Power Stance
Divine Light
Encourage
513
Arya Southgard Rogue 3 +4 Dexterity
+2 Speed
+1 Scoundrel
+2 Bow
+1 Pickpocketing
+1 Lockpicking
+1 Dual Wielding
Light Stepper
What a Rush
Arrow Recovery
Walk in Shadows
Lacerate
Fast Track
429
Salastor Ranger 3 +3 Dexterity
+1 Speed
+2 Perception
+1 Expert Marksman
+2 Bow
+1 Armour Specialist
+1 Willpower
+1 Body Building
Light Stepper
Stench
Arrow Recovery
Ranged Power Stance
First Aid
Ricochet
463
Chaistlinia Wizard 3 +3 Intelligence
+2 Speed
+1 Perception
+1 Two-Handed
+1 Willpower
+1 Pyrokinetic
+1 Hydrosophist
+1 Aerothurge
+1 Geomancer
+1 Loremaster
Know-It-All
Elemental Affinity
Stench
Rain
Blitz Bolt
Bless
505
Tal'sana Shadowblade 3 +4 Dexterity
+2 Intelligence
+1 Scoundrel
+2 Single-Handed
+2 Witchcraft
Know-It-All
Elemental Affinity
Bully
Fast Track
Malediction
Oath of Desecration
348
Taxille Rogue 4 +3 Dexterity
+1 Constitution
+2 Speed
+1 Perception
+1 Scoundrel
+1 Armour Specialist
+1 Willpower
+1 Sneaking
+1 Pickpocketing
+1 Lockpicking
+1 Body Building
+1 Dual Wielding
Light Stepper
Scientist
Five-Star Diner
Walk in Shadows
Fast Track
Lacerate
Trip
566
Alhera Figher 4 +4 Strength
+1 Constitution
+1 Speed
+1 Perception
+2 Man-at-Arms
+2 Single-Handed
+1 Shield Specialist
+1 Body Building
Packmule
Bully
Walk It Off
Cure Wounds
Encourage
Helping Hand
Battering Ram
752
Name Class Level Attributes Abilities Talents Skills Cost*
Pavel Zakharoff Fighter 4 +3 Strength
+1 Dexterity
+3 Constitution
+1 Man-at-Arms
+2 Two-Handed
+1 Armour Specialist
+2 Body Building
Packmule
What a Rush
Five-Star Diner
Crushing Fist
Helping Hand
Battering Ram
Cure Wounds
752
Sanjuro Knight 5 +2 Strength
+3 Dexterity
+1 Speed
+1 Perception
+2 Man-at-Arms
+3 Two-Handed
Packmule
Light Stepper
Walk It Off
Crushing Fist
Cure Wounds
Crippling Blow
Divine Light
Encourage
850
Ambrosia Shadowblade 5 +5 Dexterity
+2 Perception
+1 Scoundrel
+1 Armour Specialist
+1 Witchcraft
+2 Sneaking
+2 Lockpicking
Light Stepper
What a Rush
Leech
Fast Track
Lacerate
Vampiric Touch
Venomous Strike
Oath of Desecration
575
Zan Darkbow Shadowblade 5 +2 Dexterity
+1 Intelligence
+1 Speed
+3 Perception
+2 Expert Marksman
+2 Bow
+1 Sneaking
+1 Lockpicking
+1 Charisma
Light Stepper
What a Rush
Arrow Recovery
Ricochet
Treat Poisoning
Ranged Power Stance
First Aid
Doctor
575
Sondre Enchanter 5 +7 Intelligence +1 Pyrokinetic
+2 Hydrosophist
+2 Aerothurge
+1 Geomancer
+1 Loremaster
What a Rush
Far Out Man
Bully
Midnight Oil
Blitz Bolt
Rain
Slow Current
Wind of Change
974
Explodo the Mystical Wizard 5 +5 Intelligence
+1 Constitution
+1 Perception
+1 Telekinesis
+3 Pyrokinetic
+1 Aerothurge
+1 Geomancer
Know-It-All
What a Rush
Far Out Man
Burn My Eyes
Magical Poison Dart
Burning Touch
Wildfire
Midnight Oil
837
Kyle Miller Wayfarer 5 +4 Dexterity
+1 Speed
+2 Perception
+1 Expert Marksman
+1 Crossbow
+2 Sneaking
+1 Pickpocketing
+2 Dual Wielding
Light Stepper
Scientist
Know-It-All
Ricochet
First Aid
Doctor
Treat Poisoning
778
Thane Aldus Shadowblade 5 +2 Dexterity
+2 Speed
+3 Perception
+2 Scoundrel
+2 Sneaking
+2 Lockpicking
Light Stepper
Leech
Bully
Walk in Shadows
Trip
Lacerate
Venomous Strike
Fast Track
575
Lisa Shadowblade 5 +1 Strength
+2 Dexterity
+1 Constitution
+2 Speed
+1 Perception
+2 Expert Marksman
+1 Scoundrel
+2 Bow
+1 Sneaking
+1 Lockpicking
Light Stepper
Bully
Arrow Recovery
Ranged Precision Stance
Lacerate
Fast Track
First Aid
Trip
575
Name Class Level Attributes Abilities Talents Skills Cost*
Balsam Summerfire Ranger 5 +2 Dexterity
+2 Speed
+3 Perception
+2 Expert Marksman
+2 Bow
+1 Loremaster
+1 Charisma
+1 Lucky Charm
Light Stepper
What a Rush
Arrow Recovery
Richochet
Treat Poisoning
Ranged Precision Stance
Ranged Power Stance
First Aid
768
Luna Ranger 5 +2 Dexterity
+1 Constitution
+1 Speed
+3 Perception
+2 Expert Marksman
+2 Bow
+2 Sneaking
Packmule
Light Stepper
Arrow Recovery
First Aid
Ricochet
Treat Poisoning
Doctor
Ranged Precision Stance
768
Daxalina Shadowblade 6 +3 Dexterity
+3 Intelligence
+2 Speed
+2 Scoundrel
+2 Single-Handed
+1 Pyrokinetic
+2 Sneaking
+1 Pickpocketing
Know-It-All
What A Rush
Walk It Off
Self-Immolation
Lacerate
Trip
Avatar of Fire
Burn My Eyes
Venomous Strike
687
Layla Rogue 6 +4 Dexterity
+1 Intelligence
+3 Speed
+3 Scoundrel
+1 Sneaking
+1 Lockpicking
+2 Dual Wielding
My Precious
Light Stepper
What a Rush
Walk in Shadows
Venomous Strike
Trip
Fast Track
Lacerate
849
Hinnek Kleebaum Ranger 7 +5 Dexterity
+1 Speed
+2 Perception
+2 Expert Marksman
+3 Crossbow
+1 Willpower
+2 Sneaking
Five-Star Diner
Bully
Stench
Arrow Recovery
Doctor
Treat Poisoning
Ricochet
Ranged Power Stance
Ranged Precision Stance
Survivor's Karma
1074
Elessa Witch 7 +5 Intelligence
+1 Constitution
+2 Speed
+5 Witchcraft
+2 Willpower
+3 Hydrosophist
+1 Geomancer
+2 Sneaking
Packmule
Far Out Man
Elemental Affinity
Walk It Off
Rain
Freezing Touch
Magical Poison Dart
Fortify
Slow Current
Midnight Oil
Lower Resistances
1171
Strumin Ranger 7 +4 Dexterity
+1 Constitution
+1 Speed
+2 Perception
+2 Expert Marksman
+3 Bow
+1 Crossbow
+1 Armour Specialist
+1 Willpower
+1 Body Building
Light Stepper
Stench
Arrow Recovery
Ricochet
Treat Poisoning
Ranged Precision Stance
Doctor
First Aid
Survivor's Karma
1074
Fulle Shadowblade 7 +2 Dexterity
+4 Speed
+2 Perception
+2 Scoundrel
+2 Single-Handed
+1 Willpower
+2 Sneaking
+2 Lockpicking
Packmule
Light Stepper
Know-It-All
Walk It Off
Lacerate
Fast Track
Trip
Venomous Strike
804
Kourach Rogue 7 +1 Strength
+3 Dexterity
+1 Intelligence
+3 Speed
+1 Man-at-Arms
+2 Scoundrel
+2 Armour Specialist
+1 Aerothurge
+1 Sneaking
+1 Lockpicking
+2 Dual Wielding
My Precious
Light Stepper
What a Rush
Elemental Affinity
Crushing Fist
Blitz Bolt
Wind of Change
Melee Power Stance
Shocking Touch
Encourage
Venomous Strike
994
Name Class Level Attributes Abilities Talents Skills Cost*
Lamdar Nightson Wizard 7 +4 Intelligence
+1 Constitution
+2 Speed
+1 Perception
+1 Two-Handed
+2 Willpower
+2 Pyrokinetic
+1 Hydrosophist
+1 Aerothurge
+2 Geomancer
+1 Loremaster
Know-It-All
What A Rush
Elemental Affinity
Stench
Self-Immolation
Wind of Change
Earth Absorption Shield
Boulder Bash
Regeneration
Avatar of Poison
Avatar of Frost
1171
Waroth Rogue 8 +4 Dexterity
+1 Constitution
+3 Speed
+1 Perception
+3 Scoundrel
+1 Armour Specialist
+1 Willpower
+1 Sneaking
+1 Pickpocketing
+1 Lockpicking
+1 Body Building
+2 Dual Wielding
Light Stepper
Scientist
Five-Star Diner
Bully
Walk in Shadows
Venomous Strike
Fast Track
Lacerate
Trip
1131
Lady Elmogara Cleric 8 +2 Strength
+2 Intelligence
+2 Constitution
+3 Perception
+2 Man-at-Arms
+2 Single-Handed
+2 Shield Specialist
+2 Blacksmithing
+1 Loremaster
+1 Charisma
+1 Lucky Charm
Scientist
Five-Star Diner
Politician
Arrow Recovery
Crushing Fist
Battering Ram
Melee Defensive Stance
Encourage
Helping Hand
1438
Amgruff Fighter 8 +5 Strength
+2 Constitution
+1 Speed
+1 Perception
+2 Man-at-Arms
+2 Single-Handed
+1 Shield Specialist
+1 Armour Specialist
+2 Blacksmithing
+1 Loremaster
+2 Body Building
Packmule
Scientist
Bully
Walk It Off
Cure Wounds
Battering Ram
Encourage
Crushing Fist
Helping Hand
1503
Maester Laurin Polonius Enchanter 9 +1 Dexterity
+4 Intelligence
+1 Speed
+3 Perception
+1 Two-Handed
+2 Witchcraft
+1 Telekinesis
+2 Willpower
+1 Pyrokinetic
+2 Hydrosophist
+1 Aerothurge
+1 Geomancer
+1 Sneaking
+1 Loremaster
+1 Charisma
Light Stepper
Scientist
Know-It-All
Far Out Man
Burning Touch
Malediction
Magical Poison Dart
Midnight Oil
Shocking Touch
Drain Willpower
Slow Current
Bless
Self-Immolation
1752
Maya Deimon Witch 10 +4 Intelligence
+2 Constitution
+3 Speed
+1 Perception
+3 Witchcraft
+2 Willpower
+3 Hydrosophist
+1 Geomancer
+2 Loremaster
Far Out Man
Leech
Elemental Affinity
Stench
Avatar of Poison
Malediction
Drain Willpower
Water of Life
Avatar of Frost
Midnight Oil
Destroy Summon
Rain
Fortify
Ice Shard
1668
Laurantha Wizard 11 +6 Intelligence
+1 Constitution
+2 Speed
+1 Perception
+2 Two-Handed
+2 Witchcraft
+1 Telekinesis
+2 Willpower
+2 Pyrokinetic
+2 Hydrosophist
+2 Aerothurge
+2 Geomancer
Know-It-All
What a Rush
Elemental Affinity
Walk It Off
Stench
Summon Ice Elemental
Regeneration
Fire Absorption Shield
Wildfire
Oath of Desecration
Teleportation
Burn My Eyes
Water of Life
Malediction
Blessed Earth
Vampiric Touch
1839
Elandril Wizard 11 +5 Intelligence
+3 Constitution
+2 Perception
+2 Witchcraft
+1 Telekinesis
+2 Pyrokinetic
+2 Hydrosophist
+2 Aerothurge
+3 Geomancer
+1 Loremaster
+1 Crafting
+1 Charisma
What a Rush
Far Out Man
Leech
Elemental Affinity
Bully
Headvice
Firefly
Bitter Cold
Blessed Earth
Summon Fire Elemental
Burning Touch
Air Absorption Shield
Destroy Summon
Invisibility
Ice Shard
Flare
1839
Witika Ranger 11 +5 Dexterity
+1 Constitution
+1 Speed
+3 Perception
+2 Expert Marksman
+3 Bow
+3 Crossbow
+1 Armour Specialist
+2 Willpower
+2 Body Building
Light Stepper
What a Rush
Bully
Stench
Arrow Recovery
First Aid
Doctor
Ranged Power Stance
Ricochet
Farseer
Absorb the Elements
Ranged Precision Stance
1686
Name Class Level Attributes Abilities Talents Skills Cost*
Wanderwind Rogue 12 +5 Dexterity
+1 Constitution
+3 Speed
+2 Perception
+3 Scoundrel
+2 Armour Specialist
+1 Willpower
+2 Sneaking
+1 Pickpocketing
+2 Lockpicking
+1 Charisma
+1 Body Building
+3 Dual Wielding
Light Stepper
Scientist
Five-Star Diner
Bully
Politician
Cloak and Dagger
Trip
Venomous Strike
Lacerate
Precise Incision
Become Air
Fast Track
1697
Floh Lamort Cleric 12 +2 Dexterity
+4 Intelligence
+1 Constitution
+3 Speed
+1 Perception
+2 Bow
+2 Witchcraft
+1 Telekinesis
+3 Hydrosophist
+2 Aerothurge
+2 Geomancer
+2 Sneaking
+2 Loremaster
My Precious
Know-It-All
What a Rush
Far Out Man
Stench
Bless
Vampiric Touch
Slow Current
Teleportation
Rapture
Ice Shard
Water Absorption Shield
Freezing Touch
Blessed Earth
Avatar of Storms
Headvice
Tornado
2158
Magranoc Fighter 12 +5 Strength
+3 Constitution
+2 Speed
+1 Perception
+2 Man-at-Arms
+3 Single-Handed
+2 Shield Specialist
+1 Armour Specialist
+2 Willpower
+3 Blacksmithing
+2 Body Building
Packmule
My Precious
What a Rush
Bully
Walk It Off
Rage
Helping Hand
Cure Wounds
Melee Defensive Stance
Battering Ram
Melee Power Stance
2255
Kad'Ir Koan Wizard 13 +9 Intelligence
+1 Constitution
+1 Speed
+1 Single-Handed
+3 Witchcraft
+2 Telekinesis
+3 Pyrokinetic
+2 Hydrosophist
+3 Aerothurge
+2 Geomancer
Know-It-All
What a Rush
Far Out Man
Leech
Elemental Affinity
Destroy Summon
Flare
Air Absorption Shield
Slow Current
Summon Air Elemental
Fortify
Avatar of Fire
Blitz Bolt
Burn My Eyes
Self-Immolation
Summon Spider
Smokescreen
Boulder Bash
2170
Edward Knight 14 +6 Strength
+3 Constitution
+2 Speed
+1 Perception
+3 Man-at-Arms
+4 Two-Handed
+2 Armour Specialist
+3 Crafting
+3 Leadership
Opportunist
Packmule
Bully
Walk It Off
Cure Wounds
Encourage
Helping Hand
Battering Ram
Whirlwind
Crippling Blow
Crushing Fist
Rage
2372
Henry Enchanter 15 +7 Intelligence
+2 Constitution
+2 Speed
+1 Perception
+2 Telekinesis
+3 Willpower
+4 Hydrosophist
+3 Aerothurge
+2 Lucky Charm
+3 Wand
Know-It-All
What a Rush
Far Out Man
Elemental Affinity
Summon Ice Elemental
Regeneration
Teleportation
Water of Life
Ice Shard
Cleansing Water
Blitz Bold
Water Absorption Shield
Air Absorption Shield
Bitter Cold
Avatar of Storms
Headvice
Rain
Shocking Touch
Freezing Touch
2917
Robin Wayfarer 16 +7 Dexterity
+2 Intelligence
+2 Constitution
+2 Perception
+3 Expert Marksman
+5 Crossbow
+3 Geomancer
+1 Crafting
+1 Bartering
+1 Lucky Charm
+3 Body Building
Light Stepper
Stench
Arrow Recovery
Ricochet
Treat Poisoning
Ranged Precision Stance
Ranged Power Stance
Doctor
First Aid
Survivor's Karma
Absorb the Elements
Barrage
Arrow Spray
Rain of Arrows
Midnight Oil
Summon Wolf
Magical Poison Dart
Bless
2479
Devon Rogue 17 +7 Dexterity
+1 Constitution
+3 Speed
+2 Perception
+4 Scoundrel
+2 Armour Specialist
+1 Willpower
+3 Sneaking
+1 Pickpocketing
+2 Lockpicking
+1 Body Building
+5 Dual Wielding
Light Stepper
Scientist
Five-Star Diner
Back-Stabber
Avoid Opportunists
Fast Track
Walk in Shadows
Lacerate
Trip
Winged Feet
Eye Gouge
Cloak and Dagger
Daggers Drawn
Crawling Infestation
Shadow Step
Coup De Grace
2408
Stingray Wizard 18 +10 Intelligence
+2 Constitution
+2 Speed
+3 Witchcraft
+1 Telekinesis
+3 Willpower
+3 Pyrokinetic
+3 Hydrosophist
+3 Aerothurge
+3 Geomancer
+2 Loremaster
+2 Leadership
Packmule
Know-It-All
What a Rush
Far Out Man
Elemental Affinity
Bully
Avatar of Fire
Fortify
Blitz Bolt
Blessed Earth
Water Absorption Shield
Burning Touch
Flare
Tornado
Malediction
Wildfire
Shocking Touch
Summon Armoured Undead Decapitator
Firefly
Drain Willpower
Teleportation
Cleansing Water
Oath of Desecration
Burn My Eyes
3002
Name Class Level Attributes Abilities Talents Skills Cost*
Marie Fighter 19 +8 Strength
+4 Constitution
+1 Speed
+1 Perception
+4 Man-at-Arms
+5 Single-Handed
+4 Shield Specialist
+3 Armour Specialist
+2 Blacksmithing
+1 Body Building
Packmule
Morning Person
Bully
Walk It Off
Thick Skin
Cure Wounds
Encourage
Helping Hand
Battering Ram
Whirlwind
Crippling Blow
Crushing Fist
Rage
Taunt
Shackles of Pain
Flurry
3573
Trethon Wizard 20 +5 Intelligence
+5 Constitution
+3 Speed
+2 Perception
+3 Telekinesis
+3 Willpower
+2 Pyromancer
+3 Geomancer
+3 Blacksmithing
+2 Lockpicking
+3 Loremaster
+3 Crafting
+2 Charisma
+2 Leadership
+1 Body Building
Packmule
My Precious
Light Stepper
Scientist
Far Out Man
Elemental Affinity
Bully
Fire Absorption Shield
Midnight Oil
Blessed Earth
Flare
Smokescreen
Earth Absorption Shield
Avatar of Fire
Burn My Eyes
Firefly
Self-Immolation
Magical Poison Dart
Boulder Bash
Avatar of Poison
Summon Spider
Fortify
3336
Kislyk Knight 20 +6 Strength
+3 Dexterity
+3 Constitution
+3 Speed
+2 Man-at-Arms
+3 Single-Handed
+3 Two-Handed
+2 Shield Specialist
+2 Armour Specialist
+2 Blacksmithing
+2 Crafting
+5 Charisma
+2 Leadership
+2 Lucky Charm
+1 Body Building
Packmule
My Precious
Know-it-All
What a Rush
Leech
Bully
Walk It Off
Rage
Divine Light
Crushing Fist
Cure Wounds
Crippling Blow
Melee Power Stance
3387
Khalendra Cleric 20 +1 Dexterity
+6 Intelligence
+1 Constitution
+4 Speed
+3 Perception
+2 Expert Marksman
+3 Bow
+2 Armour Specialist
+2 Witchcraft
+3 Willpower
+2 Pyrokinetic
+2 Hydrosophist
+2 Aerothurge
+2 Geomancer
+1 Sneaking
+2 Loremaster
+2 Charisma
+2 Leadership
+2 Lucky Charm
+2 Body Building
Light Stepper
Know-It-All
What a Rush
Far Out Man
Leech
Walk It Off
Stench
Fire Absorption Shield
Avatar of Frost
First Aid
Rain
Regeneration
Shocking Touch
Boulder Bash
Self-Immolation
Absorb the Elements
Lower Resistances
Earth Absorption Shield
Burning Touch
Summon Fire Elemental
Destroy Summon
Doctor
Magical Poison Dart
Avatar of Storms
Malediction
Thunder Jump
Tornado
3595
Mike "Spoon" Galloway Knight 20 +10 Strength
+5 Constitution
+2 Man-at-Arms
+4 Expert Marksman
+3 Single-Handed
+3 Two-Handed
+3 Shield Specialist
+2 Armour Specialist
+2 Blacksmithing
+3 Crafting
+2 Leadership
+2 Body Building
Packmule
My Precious
Scientist
What a Rush
Leech
Five-Star Diner
Bully
Rage
Doctor
Melee Power Stance
Encourage
Farseer
Absorb the Elements
First Aid
Helping Hand
Crippling Blow
Cure Wounds
Ricochet
Ranged Precision Stance
Survivor's Karma
Ranged Power Stance
Infect
Treat Poisoning
3387
Ruohan Shadowblade 20 +5 Dexterity
+5 Intelligence
+5 Speed
+3 Expert Marksman
+2 Scoundrel
+2 Single-Handed
+2 Crossbow
+2 Armour Specialist
+3 Witchcraft
+3 Lockpicking
+1 Loremaster
+3 Crafting
+3 Leadership
+3 Lucky Charm
Packmule
What a Rush
Far Out Man
Leech
Five-Star Diner
Bully
Arrow Recovery
Lower Resistances
Ranged Precision Stance
Trip
Daggers Drawn
Lacerate
Mute
Treat Poisoning
Fast Track
Malediction
Doctor
Venomous Strike
Drain Willpower
Destroy Summon
Become Air
Vampiric Touch
Ricochet
Infect
Survivor's Karma
First Aid
Absorb the Elements
2284
Vynn Shadowblade 20 +5 Dexterity
+2 Constitution
+3 Speed
+5 Perception
+3 Expert Marksman
+3 Scoundrel
+3 Single-Handed
+3 Bow
+2 Sneaking
+2 Pickpocketing
+2 Lockpicking
+2 Loremaster
+2 Bartering
+2 Charisma
+2 Leadership
+2 Lucky Charm
+1 Body Building
My Precious
Light Stepper
What a Rush
Leech
Bully
Politician
Arrow Recovery
Venomous Strike
Become Air
Ranged Precision Stance
Infect
Absorb the Elements
Lacerate
First Aid
Ranged Power Stance
Trip
Fast Track
Survivor's Karma
Precise Incision
Ricochet
Cloak and Dagger
Doctor
Treat Poisoning
2284
Dargon Ranger 20 +4 Dexterity
+2 Constitution
+4 Speed
+5 Perception
+3 Expert Marksman
+3 Scoundrel
+2 Bow
+4 Crossbow
+2 Armour Specialist
+2 Willpower
+3 Sneaking
+3 Pickpocketing
+2 Lockpicking
+2 Body Building
Packmule
My Precious
Light Stepper
What a Rush
Leech
Bully
Arrow Recovery
Lacerate
Precise Incision
Cloak and Dagger
Ranged Precision Stance
Survivor's Karma
Ricochet
Doctor
Become Air
Farseer
Trip
Treat Poisoning
First Aid
Ranged Power Stance
Venomous Strike
Absorb the Elements
Fast Track
3057
Shard of Adastrea Wizard 20 +10 Intelligence
+5 Speed
+3 Witchcraft
+2 Telekinesis
+2 Willpower
+3 Pyrokinetic
+3 Hydrosophist
+3 Aerothurge
+3 Geomancer
+3 Sneaking
+2 Pickpocketing
+2 Lockpicking
+1 Loremaster
Know-It-All
What a Rush
Far Out Man
Leech
Elemental Affinity
Bully
Walk it Off
Tornado
Earth Absorption Shield
Bitter Cold
Fortify
Summon Spider
Midnight Oil
Water of Life
Fire Absorption Shield
Wind of Change
Self-Immolation
Bless
Drain Willpower
Avatar of Storms
Vampiric Touch
Rain
Regeneration
Flare
Explode
3336

*Cost is accurate at 0 Attitude and 0 Bartering skill. I do not know how (or if) one or the other affects the cost of hiring.




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    • Anonymous

      The only ones worth hiring are lvl 2 henchmen (because they have the least flaws in their skillset), lvl 4 Alhera which is a powerful disabler early on with her 9 STR and ofc Elessa with her 5 witchcraft at level 7 and ~20 extra ability points.

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