Master Geomancer Skills
Deadly Spores
- Effect: Launch multiple poisonous spores that each deal
X-Y poisondamage each to anything 3.0m from impact.
-
Action Points: 9
-
Status Effect: 100% chance to set Poisoned status for 3 turns
-
Cooldown: 8 turns
- Saving Throws: Poison Resistance
- Range: 15.0m
- Note: Deals poison damage over time.
- Note: Can target terrain to create an ooze surface.
- Recommended Intelligence: 12
- Recommended Geomancer Level: 4
Earthquake
- Effect: Knocks down enemies, deals
X-Y earthdamage, and creates random oil surfaces.
-
Action Points: 9
-
Status Effect: 300% chance to set Knocked Down status for 1 turns
-
Cooldown: Can only be used once per combat
- Saving Throws: Bodybuilding
- Radius: 15.0m
- Note: Knockdown make a target unable to move or act.
- Recommended Intelligence: 12
- Recommended Geomancer Level: 4
Summon Earth Elemental
- Effect: Summon a level 8 earth elemental in a 15.0m radius for 18s.
-
Action Points: 8
-
Cooldown: 8 turns
- Note: Earth Elementals can cast a deadly spores spell and a double boulder bash. They deal Crushing and Earth damage and can cripple their targets.
- Note: You can only have one summon at a time.
- Recommended Geomancer Level: 4
Summon Poison Slug
- Effect: Summon a level 8 Poison Slug in a 15.0m radius for 30s.
-
Action Points: 7
-
Cooldown: 7 turns
- Note: This creature is slow and may not seem to be good at anything, but it can sure take a lot of punishment! Its normal attack has a 20% chance of slowing its target.
- Note: You can only have one summon at a time.
- Recommended Geomancer Level: 4
Load more