Rain of Arrows
|Let a shower of piercing arrows rain down on your enemy. Deals 300% Weapon (piercing) damage to each enemy.|
Damage dealt depends on your weapon's damage rating.
Rain of Arrows is a Skill in Divinity: Original Sin Enhanced Edition.
Rain of Arrows Information
- Recommended Expert Marksman Level : 4 - This Skill will cost +2 AP for each level below the recommended one.
- Recommended Attribute Points: 10 Dexterity - Each Dexterity point below the recommended reduced the Status Effect chance of the Skill by 10%, while each point of Dexterity above the recommended grants a 5% bonus chance. Each even point of Dexterity (6, 8, 10, 12, etc) will reduce the Cooldown of this Skill by 1 turn.
- Requires level 15 to learn
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Archer is way OP in this game.
This is the best most damaging skill in the game. Master mage spells cost like 9 or 11 APs while this costs 8 APs and you can use it more than once in a fight (though everything usually dies in 1 turn using this skill)
If you can get the jump on an encounter, buff your archer(s), and fire this off, you can wipe the floor with most enemies. Super strong even without all the setup.
A little observation:
Archer skills can't crit and scale from weapon damage, so they are heavily biased towards bow ability, because of its +10% dmg per point invested. So going for master skills is a must for bow mainers, while crossbow users should not put more then 2 points into Expert Marksman or can even do with 1. You always want to use auto-attack rather than skill with your crossbow because of crits, so I see a crossbow build only as a Guerilla sniper build that goes for stealth pick ups. It is sad that crossbows are only viable for cheesy builds, but +1 AP cost and poor skill synergy is to much of a drawback to justify them. A great skill for bowmen though.
This skill is a beautiful AoE. A must for all archers.