Ranger is a Class in Divinity: Original Sin Enhanced Edition.


Ranger Information

"The Archers of the Southern Peaks need no introductions. Any lost hunters or curious wanderers who happen upon them are made aware of this fact by a swift arrow through the heart.

Self-sufficient nomads, the Archers have no concern for the affairs of lowlanders and are loathe to descend from the sparse mountains they call home. Only once in all history did the tribe deign to join the affairs of the mainland: to fight the ever-encroaching war against the Source King Braccus Rex.

Since Braccus' defeat, the Archers have, once per generation, offered their finest soldier to the Order of the Source Hunters in an effort to rout Source before it ever may rise again. These soldiers are unmatchable in Rivellon for their marksmanship and ability to strike, unseen, like a mountain wind."


Starting Gear



  • Rangers can and should also be equipped with elemental effect arrows which you find throughout your journey. These can be very helpful against certain types of enemies.
  • Rangers have very low defense and as such should avoid face to face combat, especially against stronger enemies. It is best to keep on the move to avoid such confrontations and attack from behind friendly lines.
  • Rangers are also expertised in a wide range of skills such as Blacksmithing, Crafting and Loremaster, making them very useful to your adventure outside combat.





Gives you 50% extra damage against opponents that are slowed, crippled or knocked down. Only works with melee or ranged weapons; not with spells.


Talent_ArrowRecovery.jpgArrow Recovery

Gives you 33% chance to recover a special arrow after shooting it.

Starting Skills


Skill_Ranger_FirstAid.jpgFirst Aid

Cures Status Effect Bleeding, Crippled and Diseased. Heals target for 10%. 100% chance to set First Aid for 1 turns


Skill_Ranger_PowerAttack.jpgRanged Power Stance

Improve damage with Bows and Crossbows at the cost of precision. (Toggle Stance)



Fire a normal arrow that deals 100% weapon (piercing) damage and then forks off to the next target up to 4 times within 8.0m.


Battlemage  ♦  Builds  ♦  Classes  ♦  Cleric  ♦  Enchanter  ♦  Fighter  ♦  Inquisitor  ♦  Knight  ♦  Rogue  ♦  Shadowblade  ♦  Wayfarer  ♦  Witch  ♦  Wizard

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