Speed is an attribute in Divinity: Original Sin Enhanced Edition. It is an attribute for determining your Movement speed outside combat, and Initiative in combat (faster characters attack first).
- +0.1 Movement per point
- +0.5 Initiative per point
- +0.5 starting Action Points per point (starts at 2)
- +0.5 Turn Action Points per point (starts at 3.5)
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Max AP = Constitution + 7
Starting AP = (Speed + Perception)/2 + 2
Turn AP = speed/2 +3.5
With speed is important to keep it a odd number to gain Turn AP where Start AP is more forgiving as its combination of Speed and Perception that needs to be even number.