The Twin Dungeons is a Side Quest in Divinity: Original Sin Enhanced Edition. It is bestowed automatically upon entering a dungeon - the entrance to which is guarded by 1 sick dog and 4 skeletons.
- Random loot
- ?? xp
- Complete the puzzle by using the key from each dungeon on the opposite one.
- This quest comprises two dungeons with elemental pillar puzzles: the order listed in each location's writings needs to be used in the other dungeon. One of your party should be on the North and other on the South dungeon. Read the lever order in the north dungeon with one character and then have the other pull the levers in her dungeon in that order.
Order of levers in the South Dungeon: You must pull the levers in the first room in the order the tombstone found in the second room lists: Earth, Water, Air, and Fire.
Order of levers in the North Dungeon: You must pull the levers in the second room in the order the tombstone found in the first room lists: Water, Earth, Air, Fire.
(South Dungeon code: Earth, Water, Air, Fire)
(North Dungeon code: Water, Earth, Air, Fire)
Once the levers are pulled, an enemy spawns on the opposite room, and once defeated loot the pendants dropped by the enemies and approach the newly revealed hatch, use then pendants on them to claim your reward