Walk in Shadows

Scoundrel

Walk_in_Shadows_small.jpg

Novice

Become one with the shadows.
special-icon.jpg SPECIAL
  • 100% base chance to cause Status Effect Invisible for 5 turns
action_point-icon.jpg AP COST
  • 3 Use
saving_throws-icon.jpg SAVING THROW
  • None
PROPERTIES
  • Requires Level 1
  • 10 turn(s) Cooldown


Breaks when casting or attacking.

Walk in Shadows is a Skill in Divinity: Original Sin Enhanced Edition.

 

Walk in Shadows Information

  • Recommended Attribute Points: 8 Dexterity - Each Dexterity point below the recommended reduced the Status Effect chance of the Skill by 10%, while each point of Dexterity above the recommended grants a 5% bonus chance. Each even point of Dexterity (6, 8, 10, 12, etc) will reduce the Cooldown of this Skill by 1 turn.

 

Notes

  • Can be used to slip past lava-spawning Sentries in Hiberheim undetected.

 

 

 
Scoundrel skills 
Adrenaline  ♦  Become Air  ♦  Cloak and Dagger  ♦  Coup de Grace  ♦  Crawling Infestation  ♦  Daggers Drawn  ♦  Eye Gouge  ♦  Fast Track  ♦  Lacerate  ♦  Precise Incision  ♦  Shadow Step  ♦  Trip  ♦  Venomous Strike  ♦  Wind-Up Toy  ♦  Winged Feet



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