Adept Scoundrel Skills


Eye_Gouge_small.jpg Eye Gouge

  • Effect: Blinds a target. Does 100% weapon (piercing) damage.
  • Action Points: 4
  • Status Effect: 100% chance to cause Status Effect  Blind for 3 turns
  • Cooldown: 10 turns (-1 at DEX 10 and 15)
  • Recommended Dexterity: 9
  • Saving Throws: Bodybuilding
  • Range: 3.4m
  • Recommended Scoundrel Level: 2
  • Requires Level 9
  • Requires a Dagger

Skill_Rogue_Blink.jpg Become Air

  • Effect: Only take half of all physical damage dealt to you.
  • Action Points: 3
  • Status Effect: 100% base chance to cause Status Effect  Air for 2 turns
  • Cooldown: Can only be used once per combat.
  • Recommended Dexterity: 10
  • Recommended Scoundrel Level: 3
  • Requires Level 6

Cloak_and_Dagger_small.jpg Cloak and Dagger

  • Effect: Jump to target location, leaving behind a smokescreen.
  • Action Points: 4
  • Cooldown: 12 turns (-1 at DEX 9, 12 and 15)
  • Range: 15.0m
  • Smoke screen radius: 2.0m
  • Recommended Scoundrel Level: 3
  • Requires Level 9

Daggers_Drawn_small.jpg Daggers Drawn

  • Effect: Deal 4x 70% (piercing) weapon damage.
  • Action Points: 6
  • Cooldown: 8 turns (-1 at DEX 10 and 15)
  • Range: 2.4m
  • Note: In usual combat conditions, this skill does less damage than doing 2 basic attacks instead.
  • Recommended Scoundrel Level: 3
  • Requires Level 9
  • Requires a Dagger

Wind-Up_Toy_small.jpg Wind-Up Toy

  • Effect: Summon a level X bomb in a 3.0m radius for 30s (5 turns). (X = caster level)
  • Action Points: 2
  • Cooldown: 10 turns (-1 at DEX 10 and 15)
  • Explosion radius: 3.0m
  • Note: You can only have one summon at a time.
  • Recommended Scoundrel Level: 3
  • Requires Level 9



Tired of anon posting? Register!
Load more
⇈ ⇈