Name |
AP |
Effects |
Blinding Arrow |
4 |
- Lowers your target's perception. Does X% weapon (piercing) damage.
- 100% chance to set Perception Lowered status.
- Perception: -3 for 2 turns.
|
Charming Arrow |
5 |
- Charms a target.
- 100% chance to set Charmed status.
- Saving throws: Willpower.
- Unleashes the fumes of a charming potion on a target. Does no damage.
|
Cursing Arrow |
6 |
- Lowers all of your target's primary stats. Does 50% weapon (piercing) damage.
- 100% chance to set All Primary Stats Lowered status.
- Duration: 2 turns.
- Strength/ Dexterity/ Intelligent/ Constitution/ Speed/ Perception: -2.
|
Explosive Arrow |
6 |
- Does X% weapon (fire) damage to all within 2m from impact.
- 55% chance to set Burning status.
- Saving throws: Bodybuilding.
|
Fire Arrow |
6 |
- Can burn a target and deal 40% weapon (fire) damage.
- 100% chance to set Burning Status.
- Saving throws: Bodybuilding.
- Can target terrain to create fire surface, burn ooze, evaporate water or melt ice.
|
Freezing Arrow |
5 |
- Can freeze a target and does 30% weapon (water) damage.
- 100% chance to set Frozen status.
- Saving throws: Willpower.
- Can target terrain to freeze water or create ice surface.
|
Hindering Arrow |
4 |
- Lower your target's dexterity. Does X% (piercing) damage.
- 100% chance to set Dexterity Lowered status.
- Dexterity: -3 for 2 turns.
|
Ignorance Arrow |
4 |
- Lower your target's intelligence. Does 50% (piercing) damage.
- 100% chance to set Intelligence Lowered status.
- Intelligence: -3 for 2 turns.
|
Knockdown Arrow |
5 |
- Can knock down a target and deal 30% weapon (crushing) damage.
- 100% chance to set Knocked Down status.
- Saving throws: Bodybuilding.
- An arrow so heavy, one wonders how it can even fly straight for more than 1 meter.
|
Poison Arrow |
6 |
- Can poison a target. Does 40% of weapon (poison) damage.
- 85% chance to set Poisoned status.
- Saving throws: Poison Resistance.
|
Poisoncloud Arrow |
6 |
- Creates a poisonous cloud and deals 100% weapon (piercing) damage.
- 100% chance to set Poisoned status.
- Saving throws: Poison Resistance.
- When aimed at a character, has a chance of poisoning.
|
Silver Arrow |
6 |
- Breaks armor and does 50% weapon (piercing) damage.
- 100% chance to set Lowered Armor status.
- Target suffers -50 penalty to Armor for 2 turns.
|
Slowing Arrow |
5 |
- Slow down a target and deal 30% weapon (piercing) damage.
- 100% chance to set Slowed status.
- Saving throws: Willpower.
|
Slowness Arrow |
4 |
- Lower your target's speed. Does X% weapon (piercing) damage.
- 100% chance to set Speed Lowered status.
- Speed: -3 for 2 turns.
|
Smokescreen Arrow |
5 |
- Target terrain to create a smokescreen.
- No damage.
|
Static Cloud Arrow |
6 |
- Creates a static cloud.
- 25% chance to set Blinded status.
- Saving throws: Bodybuilding.
- A static cloud has a very high chance of stunning and a low chance of blinding target. Can target terrain.
|
Steamcloud Arrow |
6 |
- Creates a steam cloud and deals 100% weapon (piercing) damage.
- 25% chance to set Blinded status.
- Saving throws: Bodybuilding.
- When aimed at a character, has a chance of blinding.
|
Stunning Arrow |
6 |
- Stuns a target and deals 40% (air) damage.
- 100% chance to set Stunned status.
- Saving throws: Willpower.
- Like a small lightning bolt in an arrow head. Can target terrain to electrify.
|
Water Arrow |
6 |
- It deals 40% of weapon (water) damage.
- 100% chance to set Wet status.
- An arrow with a flask of water in the head. Can target terrain to create water surface or douse fire.
|
Weakening Arrow |
4 |
- Lowers your target's strength. Does X% (piercing) damage.
- 100% chance to set Strength Lowered status.
- Strength: -3 for 2 turns.
|
Withering Arrow |
4 |
- Lowers your target's constitution. Does X% weapon (piercing) damage.
- 100% chance to set Constitution Lowered status.
- Constitution: -3 for 2 turns.
|