Defense Abilities in Divinity: Original Sin Enhanced Edition increase the character's effectiveness with various weapon types. By increasing these Abilities, characters will take less damage, be able to move further when wearing heavy armor, become less likely to be affected by status effects, or increase their block chance.
Defense Abilities
Ability |
Description |
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- Armour Specialist improves your Armor Rating and decreases your Heavy Armor movement penalty.
- Each point increases armor rating by 3 and reduces movement penalties from wearing heavy armor by 20%.
- Some armors require a certain armor specialist level to equip (metal armors that have strength requirements and are level ~13-15 and up)
- Bonuses can be found on Helmets and Chest Armor.
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- Body Building improves your saving throws against Bleeding, Blinded, Burning, Crippled, Diseased, Drunk, Frozen, Infected, Knocked Down and Weak.
- Each point reduces the chance to receive a status by 15%.
- Bonuses can be found on Chest Armor, Belts, and Leggings.
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- Willpower improves your saving throws against Charmed, Cursed, Decaying Touch, Fear, Mark of Death, Mute, Petrified, Remorse, Shackles of Pain, Slowed and Stunned.
- Each point reduces the chance to receive a status by 15%.
- Bonuses can be found on Weapons, Leggings, and from the Independent / Obedient Trait.
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