Weapons in Divinity: Original Sin Enhanced Edition are used to improve damage dealt to enemies. These could be Swords, Bows, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. Weapons can have charms and enchantments added to them to complement your skills used in combat. You can get weapons through random loot, through Boss-drops, trading with NPCs and even crafting!

Weapon Types



One-Handed

One_Handed_Example.png
Not as strong as Two-Handed Weapons, but can be used with a shield.


Two-Handed

Two_Handed_Example.png
Deal more melee damage than One-Handed weapons.


Ranged

Ranged_Example.png
For those who like to keep their distance.


Arrows

Arrow_Example.png
For all your ranger needs.

 

One-Handed Weapons in DOS are listed on this page. Divinity: Original Sin has Swords, Clubs, Wands, and Daggers, offering a wide range of options and even allowing dual-wielding options for when you're feeling especially dangerous.

 

One-Handed Weapons

 

Name

Effects Value Type
Jakes Knife Damage: 1
Durability: 2
1 Dagger
Snakebite Requirements: Dexterity 9
Damage: 3
Damage Range: 1
Damage Boost: -20
Weapon Range: 1
Durability: 10
7 Dagger
Mercygiver Requirements: Dexterity 8
Damage Boost: -30
Weapon Range: 1
  Dagger
Coffinfeeder

Requirements: Strength 11
Damage: 5
Damage Range: 1
Damage Boost: -35
Durability: 10

Point Boosts: Initiative 2
Point Boosts: Constitution 2
Point Boosts: Shield 1
Point Boosts: Shadow Resistance 7

8 Sword
FearfulSword Damage: 4
Damage Range: 1
Effects: Fear,50,3
  Sword
Hanneman Requirements: Strength 8
Damage: 3
Damage Range: 3
Damage Boost: -25
Durability: 10
7 Axe
Hacksaw Decapitator

Requirements: Strength 15
Damage: 4
Damage Range: 3
Damage Boost: -25
Critical Chance: 1
Durability: 10

Point Boosts: Movement 1
Point Boosts: Initiative 1
Point Boosts: Speed 1
Point Boosts: Single Handed 1
Point Boosts: Shield 1
Point Boosts: Vitality 10
Point Boosts: ChanceToHitBoost 50
Effects: Crippled,30,2

8 Axe
Clobbering Time

Requirements: Strength 6
Damage: 4
Damage Boost: -15
Critical Chance: 1
Durability: 10

Point Boosts: Strength 1
Point Boosts: Single Handed 1
Point Boosts: Shield 1
Effects: Knockdown,15,2

6 Club




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