Weapons in Divinity: Original Sin Enhanced Edition are used to improve damage dealt to enemies. These could be Swords, Bows, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. Weapons can have charms and enchantments added to them to complement your skills used in combat. You can get weapons through random loot, through Boss-drops, trading with NPCs and even crafting!
Weapon Types
One-Handed Weapons in DOS are listed on this page. Divinity: Original Sin has Swords, Clubs, Wands, and Daggers, offering a wide range of options and even allowing dual-wielding options for when you're feeling especially dangerous.
One-Handed Weapons
Name |
Effects | Value | Type |
Jakes Knife | Damage: 1 Durability: 2 |
1 | Dagger |
Snakebite | Requirements: Dexterity 9 Damage: 3 Damage Range: 1 Damage Boost: -20 Weapon Range: 1 Durability: 10 |
7 | Dagger |
Mercygiver | Requirements: Dexterity 8 Damage Boost: -30 Weapon Range: 1 |
Dagger | |
Coffinfeeder | Requirements: Strength 11 Point Boosts: Initiative 2 |
8 | Sword |
FearfulSword | Damage: 4 Damage Range: 1 Effects: Fear,50,3 |
Sword | |
Hanneman | Requirements: Strength 8 Damage: 3 Damage Range: 3 Damage Boost: -25 Durability: 10 |
7 | Axe |
Hacksaw Decapitator | Requirements: Strength 15 Point Boosts: Movement 1 |
8 | Axe |
Clobbering Time | Requirements: Strength 6 Point Boosts: Strength 1 |
6 | Club |
how to build Tenebrium weapons
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