Shadow Step



Step through the shadows and attack a target from behind, dealing 100% weapon (piercing) damage.Then go back to where you came from.
  • 100% chance to set Knocked Down status for 2 turns
action_point-icon.jpgAP COST
*6 Use
saving_throws-icon.jpgSAVING THROW
  • 11 turn(s) Cooldown
  • 15.0m Range

Damage dealt depends on your main weapon's damage rating.
Shadow Step is a Skill in Divinity: Original Sin Enhanced Edition.

Skill_Rogue_ShadowStep.jpgShadow Step Information

  • Recommended Scoundrel Level : 4 - This Skill will cost +2 AP for each level below the recommended one
  • Recommended Attribute Points: 12 Dexterity - Each Dexterity point below the recommended reduced the Status Effect chance of the Skill by 10%, while each point of Dexterity above the recommended grants a 5% bonus chance. Each even point of Dexterity (6, 8, 10, 12, etc) will reduce the Cooldown of this Skill by 1 turn.

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    • Anonymous

      30 Jun 2020 19:00  

      A rather poor skill IMO. It IS a knockdown, but it does not help with further positioning and the damage is not high enough to justify 4AP of movement. You'd better walk that distance manually and kill a target. Could be good for bully-rangers if it worked without a dagger.

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