Wolgraff is a level 3 Rogue who may become your Companion in Divinity: Original Sin Enhanced Edition.



Wolgraff can be found in the tunnels under the cemetery in Cyseal. A victim of a Sourcerer's attack on his youth, Wolgraff cannot speak and has gotten by thieving, although he never steals from the poor.

As you play with him, you will discover he has a magical Quill that he stole from the house of the wizard in Hunter's Edge, where you will also find a mute dog who can trigger Wolgraff's personal quest.

Personal Quest: A voice in the Wilderness - it can be triggered by the rabbit near the Silverglen exit in Cyseal




Allows a character to backstab with daggers, knives, rondels and rapiers. (+ Chance to Critical)


Talent_lightstepper.jpgLight Stepper

Grants players +2 Perception bonus for detecting traps and secrets.



Allows you to flee combat even when enemies are right next to you.
Incompatible with Courageous Talent

Starting Skills


razors_edge_Small.jpgRazor's Edge

Stun a target. Deals 50% weapon damage.
12 turn(s) Cooldown, 2.4m Range

fast_track_small.jpgFast Track

Become hastened for a short while
Hastened boosts the target's maximum AP by 3, starting AP by 3 and recovery AP by2, Hastened also improves movement speed

walk_in_shadows_small.jpgWalk in Shadows

Become one with the shadows.
100% base chance to cause Status Effect Invisible for 5 turns

Cloak_and_dagger_small.jpgCloak and dagger

Jump to target location, leaving behind a smokescreen.
Knockdown makes a target unable to move or act. Damage dealt depends on your main weapon's damage rating.


Rogues are the sneakiest class in Divinity: Original Sin Enhanced Edition. They use stealth to their advantage by launching unexpected attacks on unsuspecting enemies.

  1. Rogues can even deal more damage than a Fighter if used properly and equipped with the right items. However, they lack armor, making them very susceptible to a quick wipe-out.
  2. To make a rogue into a damage dealer, increase the Dual Wielding skill and equip dual daggers. Make sure to back-stab, which is a 100% critical chance.
  3. Be wary of your surroundings and always have an escape plan ready for in case you are detected. Invisibility skills and potions are very useful.
  4. Rogues are especially useful for getting free stuff from Pickpocketing with little risk involved of engaging in combat.

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    • Anonymous

      02 Jul 2020 18:33  

      I don't see it why people think his skillset sucks. The only "bad" thing he has is an escapist, which can be abused as a hit and run strategy and is actually very good. Light-stepper contributes to his initial high perception, while 7 DEX and 8 SPD is a strong DD setup in a control party. 4 strength kinda blocks him from using Rage early on, but it is not a big deal for dual-wielders who can pick STR from weapon enchants.

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